These are extremely high poly meshes generated and poly painted within ZBrush - used as a test case for quickly producing stylised assets with an extremely efficient turnaround within UE5 using the engine's Nanite system.
Modular Pier Piece - composed of separate plank and pillar meshes.
Simple smoothed rocks.
A Modular piece of Pier created by a Block-Setting Crane.
Individual Block Pieces separated from the Pier Piece.